Pattern encyclopedia

Playable Conway's Game of Life patterns

Browse the structures that make Life worth studying. Each pattern includes a preview, a research note, and a direct launch link that opens it in the simulator.

Stable

Still lifes

Stable objects that never change after the first generation. They are the anchors and catalysts used to contain more active reactions.

Periodic

Oscillators

Patterns that return to their starting phase after a fixed number of generations. They make periods, phases, and symmetry visible.

Blinker

The smallest oscillator, flipping between vertical and horizontal lines.

Period
2
Cells
3
Size
3 x 3

Pentadecathlon

A slim oscillator with a much longer cycle than its size suggests.

Period
15
Cells
12
Size
3 x 10

Moving

Spaceships

Self-contained patterns that reappear translated across the grid. They are the basic signal carriers of Life engineering.

Middleweight spaceship

A wider c/2 spaceship with a larger body than the LWSS.

Period
4
Cells
12
Size
7 x 5

Heavyweight spaceship

The broadest of the classic lightweight, middleweight, heavyweight trio.

Period
4
Cells
14
Size
8 x 5

Chaotic

Methuselahs

Small seeds with unexpectedly long lifetimes. They are useful for studying growth, stabilization, and emergent debris fields.

R-pentomino

A five-cell seed that takes over one thousand generations to stabilize.

Period
Long-lived seed
Cells
5
Size
3 x 3

Diehard

A small pattern famous for eventually vanishing completely.

Period
Dies after 130 generations
Cells
7
Size
8 x 3

Acorn

A seven-cell seed with a famously long chaotic evolution.

Period
Long-lived seed
Cells
7
Size
7 x 3

Emitter

Guns

Periodic factories that emit spaceships. They connect local reactions to larger signal circuits and computing constructions.

Gosper glider gun

The first known finite pattern with unbounded growth.

Period
30
Cells
36
Size
36 x 9